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Sidechain compression lmms
Sidechain compression lmms








sidechain compression lmms

However, overcompression has been a technique that has been embrased by real life music artist. If you want to have 'the perfect' mix, one should never cross the 0dB level. This whole process is also called "crossing the 0dB level". What happends next is that the complete 'pad' will drop in volume since the drum takes to much 'volume'. Since the bassdrum in the previous example tries to squeeze through to actually be heard. The main idea is that it results into a overcrowded sound. This is what I refer to as "overcompression", which is basicly not a nice thing to do.

sidechain compression lmms

This will sound like the following example:ĭownload RNS (Reason 4): overcompression.rns And place a compressor in the final mix down. So, to show you on the fly what this will do I will do the following: I will add a single long note instrument (like a pad of some sort).

sidechain compression lmms

Orignally, compression on the final mix will have a similar effect when it comes to sidechain compression. Where one goes into the sidechain, and the other into the mixer. We will split the signal from the redrum into 2 audio outputs. That is where the audio merger/splitter comes in handy. To setup a sidechain compression we need to route the signal from instrument A (in my case a drum) from the instrument to the mixer and to the sidechain compression. This sidechain compression is sometimes handy when pieces become a bit crowded in a way, yet you want to push certain elements forward (in my example I am using a drum) but gently push the other instrument back (in my case I am going to use a 'pad' sound made with a subtractor). In the next video I will explain different set ups using side chain compression in Reason So in a way, instrument A determines wheather instrument B is being compressed. When instrument A is being triggered, instrument B will receive a compression signal (when it is being triggered depending on how sensitive the threshold is). With sidechain compression you send a audio signal from instrument A to instrument B. As there are multiple ways to compress a sound there have also been other techniques that I will shed some light on (and also go more in depth about the whole multi band compression in the near future).










Sidechain compression lmms